Publisher review:Externally loaded models in openGL code shows you how to use Milk Shape models in your openGL code. This simple example code shows you how to use Milk Shape models in your openGL code.
Milkshape is a popular program that can import from Quake3, UT and various other formats and then output to the milkshape format. This example shows how to use these milkshape models textures in a program.
Externally loaded models in openGL is a C/C++ script for Graphics and Multimedia scripts design by Israel B. Bentch.
It runs on following operating system: Windows.
Externally loaded models in openGL code shows you how to use Milk Shape models in your openGL code.
Operating system:Windows